Divinity Original Sin 2 Damian

I must admit, with a little less capslock, that I am in agreement. I have a skewed perspective on this franchise apparently, because being in America, I honestly have heard nothing about it and had to search it out. I have bought and played every Divinity since the first one way back (for that matter the 'Warrior' song has been on my driving mix for years.

Divinity Original Sin 2 Damian Lewis

I can't listen to it while driving across the Arizona desert, because I enter a trance and get afraid that I'll crash).Anyway, IGN still has this expansion listed as pending, Steam randomly had it one day with very little fanfare (although being on the front display is pretty good). So I'm curious, is this series doing well enough in this updated system to keep going?.SPOILER. The fact that Damian wasn't there and it is blatantly mentioned he's not, obviously an expansion or sequel is necessary.SPOILER END.The site is flaunting all these wonderful reviews, and yet none of the major gaming sites seem to have noticed, and gamefaqs is generally empty as well. Why is that anyway? Are sales going well I hope? I honestly saw so little about Divinity 2 at its original release, when I beat it, of course, I was terrified it hadn't sold well enough to consider a continuation and leave us hanging for eternity.

A game that is in a very similar position as Divinity is Mount and Blade. I may be wrong, but I would consider both these games to be low budget productions (which is what you would expect from a new game developer). Given that fact, I would consider Divinity an amazing game, and can't wait to see what they will do with more budgeting. Larian Studios has revealed more details about how it intends to revamp its excellent RPG Divinity: Original Sin 2 in August's Definitive Edition, and it will involve a 'largely re-written' late. The Sallow Man is a side-quest in Divinity: Original Sin 2; You can acquire this quest from looking into a black mirror that you can form the body of a Black Ring member.

Literally and figuratively.Re: WHERE IS DAMIAN?!!25/12/10 04:12 AM 25/12/10 04:12 AMJoined: Dec 2010Posts: 4. I searched this exact phrase out, without the caps lock and exclamation mark of course ('where is damian?' I sincerely hope there will be an expansion as well. I especially congratulate and appreciate the developer's efforts of going back through the non-expansion and fixing it up a bit (along with the graphics overhaul).The reason why this is a great game that gets no publicity is because it's a second hand developer, i.e. Not big as of yet. A game that is in a very similar position as Divinity is Mount and Blade.

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I may be wrong, but I would consider both these games to be low budget productions (which is what you would expect from a new game developer). Given that fact, I would consider Divinity an amazing game, and can't wait to see what they will do with more budgeting.As a side note.I really was looking forward to the story of Rhode and the Dragon Knight being fleshed out. I was so pumped going into the final parts (where you see Rhode for the first time in FOV).and then it deflated when I found out what happened to her (and the fact that nothing was done to fix it/provide opportunity for interacting with her). Ah well.and then there's that mad wizard Bellegar.

Divinity Original Sin 2 Damian Marley

What an intriguing character; I was also hoping good ol' Zandy could shed some more light on him. Alas, tis' was not the case. Leaves a lot of questions unanswered that I want answered; this in and of itself will entice me buy the next game of the series.As a side note.I really was looking forward to the story of Rhode and the Dragon Knight being fleshed out. I was so pumped going into the final parts (where you see Rhode for the first time in FOV).and then it deflated when I found out what happened to her (and the fact that nothing was done to fix it/provide opportunity for interacting with her).

Ah well.and then there's that mad wizard Bellegar. What an intriguing character; I was also hoping good ol' Zandy could shed some more light on him.

Alas, tis' was not the case. Leaves a lot of questions unanswered that I want answered; this in and of itself will entice me buy the next game of the series.My sentiment exactly; I couldn't have said it better if I tried. Additionally, I'd like to see Rude err. Rhode admit that she was misinformed, and just see more of Bellegar. He steals the show in my book! My feeling unfortunately is that they're leaving the story too cut and dry now. As you said, Rhode, Bellegar, Zandalor, etc.

They all leave wonderful openings for increase in depth. I'm not too fond of the speechless hero these days, simply because it's next to impossible to truly make an engaging emotional story where you fall in love with the characters.

It just doesn't happen if you can't tap into the perspective of someone in the world AS their perspective as opposed to being yourself projected in.SPOILER.But that said, Rhode was just. An unworthy situation for her setup character. Granted she wasn't prevalent in the initial story after a point, but she's set up in a classic literature way: she's one of the first characters we see. As such, she by default has an important place in our minds if she's still alive in the story, and in the same vein, having her death mean nothing is equally as jarring in the wrong type of way.

So I sincerely hope they do something creative with her. It doesn't even take much energy to think of endless possibilities.Bellegar was a little under-utilized as well. He was a running gag in general, but he could have been assembled into something much deeper with very little trouble. And Zandalor I am just disappointed in compared to the originals.

I loved the fact that he looked like the traditional wizard, but I always pictured him speaking more like Richard Harris as Dumbledore for lack of a better analogy, a voice that wafted power from a visage that completely went against what people might think as they looked at him. Him acting like Merlin from Sword in the Stone in his role makes me just kind of wish to slap him since his words don't even hint to his wisdom in any scene but the very end of the expansion.I really wished for more of a Planescape: Torment perception on the demonic aspects of the realms.

Divinity Original Sin 2 Damiano

I didn't choose the demon at the end, I'm wondering if it's even worth checking what would have happened. Because it was basically the original game's story, just this time you were completely aware you were being used so it wasn't a shock at all.

It's like the original game you are seduced by the nice neighbor who you've known for years who happens to finally show his true colors, whereas in Flames of Vengeance the villain's like a fat, smelly dude in an apron covered in blood selling candy out of a beat up van with 'Free Candy' spray-painted on the side. The intrigue is.